Category Archives: Computers and Internet

Good ol’ Microsoft!

So I was looking at the possibility of returning a block of memory to .NET from an assembler DLL (I’m in that kind of mood), and thought about using the GlobalAlloc function, because .NET has the built-in Marshal.AllocHGlobal and Marshal.FreeHGlobal … Continue reading

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What is AJAX?

You can’t move in geek circles these days without hearing about AJAX but a lot of people I know seem only to have the vaguest ideas about what it is and what it does. I’m going to try to explain … Continue reading

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Best Support Solution Ever

So the other day we discovered that, following a reboot, our Helpdesk system (name withheld) decided to delete some of its files for no immediately obvious reason. After a fairly lengthy investigation, we simply restored the missing files from our … Continue reading

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Yet Another Javascript Incompatibility

This one’s only minor but got me for a bit a while back… If you’re trying to add rows to a table you’d naturally do something like this: var tbl = document.getElementById("myTable");var row = document.createElement("TR");var cell = document.createElement("TD");row.appendChild(cell);tbl.appendChild(row);…<table id="myTable"></table> That … Continue reading

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Firefox / IE JavaScript compatibility

The ever-excellent Dare Obasanjo posted a comment yesterday about event compatibility between IE and Mozilla. Basically, IE uses a function called attachEvent to add an event to an element dynamically, but FF et al use the W3C-specifed addEventListener.   Luckily, … Continue reading

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Saddest people in the world?

People in America have already started queueing for the PS3, which doesn’t come out until November 17.   Now I’ll be the first to admit I’m a bit of a geek, but I wouldn’t queue that long for anything, let … Continue reading

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Great. More to learn…

So the .NET Framework v3 is out. I know there’s lots of cool stuff in there, and I’ll probably just about get to grips with it before v4 ships. This is the problem with being a programmer; you’re constantly playing … Continue reading

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